The change takes effect after restarting the game. You can opt-in to the beta in-game in the Graphics Options menu. In this post I am going to go over some of the high-level technical decisions that were made to determine the shape of this project, as well as a walkthrough of our graphics runtime and how the DirectX11 renderer affects performance. DirectX11 support is a project that has been a long time in the making. This is James Fulop, Senior Engine Programmer on the Guild Wars 2 team.
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